This means that sets feel more reasonable overall, and hopefully that the power creep in the game can slow down a bit, which should also lead to older cards remaining playable for a longer time
However, because this Imp isn't a legendary creature, one has to stand to assume that just like Uncle Istvan, "Norritts" are just a type of creature, a sub-type of imps
Not only is winning going to be hard, but the game is going to play similarly each time
If you cast a creature spell this way, it gains haste until end of turn
Protecting Karn mattered a lot since it needed to remain on the battlefield to maintain the Mycosynth Lattice lock, and many decks playing Karn were horrible at that
If thats the case then the resources this really needs to take off could be coming