Byrke, Long Ear of the Law Byrke, Long Ear of the Law may just be what we need to see a +1/+1 counter deck come through in Standard, although costing 6 mana is going to hurt it a bit there
Serra Angel is also an excellent blocker, as it does not tap
[CW] Because Magic is so big and there are so many ways to play it
For this combo to work, we need our commander, Intruder Alarm, a Room that makes a creature when we unlock it (Grand Entryway // Elegant Rotunda, Smoky Lounge // Misty Salon, Unholy Annex // Ritual Chamber, Spiked Corridor // Torture Pit, Dollmakers Shop // Porcelain Gallery or my favorite Mirror Room // Fractured Realm), and an untapper (Kioras Follower, Vizier of Tumbling Sands, or Kelpie Guide)
And cards like [casthaven]Luminarch Ascension[/casthaven], [casthaven]Mycoloth[/casthaven], and [casthaven]Ooze Flux[/casthaven] all turn the multiplicity of counters into creature tokens
Like the Homunculus it is a decent enough tempo play that provides artifacts