Saprolings you control get +2/+2 as long as you have the city's blessing
Back then, decks weren't packed with one drops and two drops and there was no play/draw rule, so if this came out on turn one then you considered yourself lucky to get away with only six damage
Proliferate Decks - In decks like Five Color Planeswalkers with a bunch of proliferating to raise the loyalty counter count, this can be used as a win con with just one or two hits turning into wins
Captain N'ghathrod and Umbris, Fear Manifest are your go-to horror commanders, with Umbris playing towards commander damage and the Captain playing a mill/attrition game
Reach refers to the ability to finish off a wounded opponent, even once you've lost your initial tempo advantage
Firstly, it gives us another instance of lifelink on our instants and sorceries, something we saw a while back with Firesong and Sunspeaker in Dominaria